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``I am, in point of fact, a particularly haughty and exclusive person, of pre-Adamite ancestral descent. You will understand this when I tell you that I can trace my ancestry back to a protoplasmal primordial atomic globule. Consequently, my family pride is something inconceivable. I can't help it. I was born sneering. '' - Pooh-Bah, "The Mikado", Gilbert & Sullivan _________________________________________________________________ Character creation is one of the most important aspects of the game, and as such much thought should go into just how it is accomplished. The most apparent first step is the determination of ability scores, and as such that is were I shall begin. Ability Scores: There are many different methods for ability score determination. These are a few that I like and use. All of them are random dice methods, I make use of the optional subability rules and as such do not use a point system to determine abilities. This can lead to extreme overbalancing and rampant min-maxing.
A Few Words on Concepts: Many DM's allow and/or require their player's to come up with their character's background. This is not something that I personally agree with. The DM should hold sole dominion over his campaign's history. Therefore in my campaign I have my players create a concept. They tell me about their character's personality and based on this and the choices that the player makes during character creation I fit their character into my campaign's history.
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