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``Out of the crooked timber of humanity
no straight thing can ever be made. ''
- Immenuel Kant 1724-1804
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The
humans native to Dalsundria settled the land just over two centuries ago.
They quickly replaced the native humanoids as the dominant race. The
humans of Dalsundria are a hardy folk tending towards olive skin and honey blond
to black hair, they also tend to be quite stocky. Many of the
Chirooknar barbarians were left behind after the War of Braids and as such some
player characters might be of this stock, they have a distinct
Nordic look tending to be tall and rather fair. Two other races of humans
often found on Dalsundria are the Saluun peoples of Southern Calishair,
and the horsemen of Myrr. The people of Calishair trade heavily with those
of Dalsundria, and many have relocated. They tend to have dark
olive skin and dark hair, looking much like the Indian peoples of Earth.
The Myrrans tend to be tall and long of limb, with skin tone ranging from
light coffee to almost black, and almost uniformly black hair, with
some browns and reds. Some of the intrepid horsemen occasionally make
their way to Dalsundria, were their skills with the horse and bow have
earned them much respect. I will eventually address the human cultures
more when time allows.
| Race |
Height |
Modifier |
Weight |
Modifier |
Base Age |
Modifier |
| Dalsundrian |
58/56 |
2d10 |
140/120 |
6d10 |
15 |
1d4 |
| Chirooknar |
64/60 |
2d10 |
180/140 |
6d10 |
15 |
1d4 |
| Saluun |
60/58 |
2d10 |
130/110 |
6d10 |
15 |
1d4 |
| Myrran |
62/58 |
2d10 |
140/120 |
6d10 |
15 |
1d4 |
Humans main advantage is still the ability to
advance to unlimited level in any class, however there are also a few
changes, the main change being the addition of a human racial
package. The standard "mutt" human does not have a package,
and thus can spend his ten bonus points as he wills.
| Subrace |
Package
cost |
Package
abilities (explanations below) |
| Dalsundrian |
5pts. |
fitness bonus |
| Chirooknar |
10pts. |
increased movement,
stamina bonus |
| Saluun |
5pts. |
expert haggler,
+1 to hit with scimitar |
| Myrran |
10pts. |
aim bonus,
equerry |
Chirooknar gain the same increased movement as
fighters, if the Chirooknar is a fighter, he may
not purchase this ability again. Saluun, because of their reputation
as shrewd merchants with an eye for deals, generally receive a 10%
discount if they take the time to haggle. The typical Myrran is trained
from birth to recognize the quality of, and ride a horse. They may
evaluate and appraise horses, and receive the riding land based
proficiency for free, if the purchase riding land based they gain a +2 to
their checks.
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