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``Come Away, O human child! To the waters and the wild With a faery, hand in hand, For the world's more full of weeping than you can understand. '' - William Butler Yeats _________________________________________________________________
The flavor of these elven races are a bit different than the standard elves, so I have changed the level limits to reflect this.
Ability score adjustments and racial packages: both racial packages cost 45 points, Note: both subraces of elves are effectively immortal, thus are immune to natural disease (magical disease effect them normally, and there are some specifically elven diseases) and aging attacks. They do however "leave the realms of men" when they reach their maximum age as per the players handbook, though this is usually due to boredom. Alfar receive a +2 to charisma and a +1 to dexterity, they receive a -2 to constitution and a -1 to strength. The standard Alfar racial package is sword bonus, bow bonus, Infravision 90', resistance, less sleep, and deadly accuracy (a new 15pt elven ability, it allows the elf to add his racial bow bonus and missile attack adj. from dex to damage when using a bow) Dockalfen receive a +1 to intelligence and a +2 to dexterity, the receive a -1 to constitution and a -2 to charisma. The standard Dockalfen posses spell abilities, Infravision 120', resistance, bow bonus, sword bonus, and illusion resistance (a 5pt ability that makes the elf 30% resistant to all illusion/phantasm spells) _________________________________________________________________ |
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