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``The world's a scene of changes, and to
be Constant, in Nature were inconstancy. ''
- Abraham Cowley 1618-67
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Dalsundria
is a unique setting, and it should be treated as such. It has it's
own flavor, and part of this is the low magic level. They hey day of
the ancient wizards is long past, and the current practice of mages is
crude in comparison, it is difficult to bind magic to an item permanently,
and even more so when your not quite sure about what you are doing.
I also designed this setting for use with the Player's Option rules,
though it can be played as a second edition campaign, some things will be
thrown off balance. For information on keeping min-maxing under control
refer to Mechanics.
![](_themes/cavalier/expbul1a.gif) | The Land contains
information about the land masses and structures of Dalsundria, as well as
specific locations such as hidden valleys and lost towers that make for good
adventure settings. When I gain access to a scanner or a good map
maker I will post actual maps of Dalsundria, but until then a description
will have to suffice. |
![](_themes/cavalier/expbul1a.gif) | The People speaks of
those who populate Dalsundria. It contains information about the
various human races, as well as history and information about all of the
indigenous demihuman and humanoid races. |
![](_themes/cavalier/expbul1a.gif) | The World is an
overview of the land in which Dalsundria is set. Information about
"The Mainland" and other landmasses can be found here. |
![](_themes/cavalier/expbul1a.gif) | Organizations lists the
various guilds, knighthoods, trading costars, mercenary companies, secret
brotherhoods, and other societies represented in Dalsundria. |
![](_themes/cavalier/expbul1a.gif) | NPC Classes is were I
have placed a few kits and classes that I do not feel make for good player
characters, mostly villainous types. |
![](_themes/cavalier/expbul1a.gif) | The Equipment section
is present because Dalsundria is not set in the same technological age as
many AD&D settings. Here revised weapon, armor, and equipment
lists can be found, as well as a few magic items with fleshed
out backgrounds. |
![](_themes/cavalier/expbul1a.gif) | Dalsun Monsters
contains a few creatures that I have created, as well as a few that I have
reworked to fit the feel and flavor I want for my campaign. |
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